Fantasy in Child Development and Education
As a result of recent developments in technology, children in the United States are spending 4-6 hours a day watching and using screens, and in teens this number rises to 9 hours (AACAP, 2020). This is an experience that was not shared by older generations. Children are growing up with technology and schools are adapting to these new ways of learning. One such tool is ABCMouses “Nutlys Dinosaur Daydreams”. This fantasy game follows a squirrel on a trip to the museum to learn about dinosaurs. It teaches children about proper word usage by requiring them to choose one of the three words to complete Nutly the squirrel's sentences. You drag the word into the sentence and it continues the story. This ties into our theme of using fantasy to develop understanding with digital literature. Specifically, the fantasy theme in the story provokes attention by young children to pay attention to something silly but teaches the very real and necessary concept of word choice.
Secondly, I chose “Hero: a game about password security” by GarrettAlpha910. This game uses fantasy themes of heroes and villains to educate older children and teens about password security. you have to move through the game and defeat the ‘bad codes’ in order to keep your characters personal information safe. This uses fantasy to develop the understanding of the importance of password security by putting it into a world where personal information is everything and controls your character's health. Fantasy themes can be used for children and teenagers to develop their understanding of concepts and further their education and overall understanding of an important topic. The otherworldly themes create an interesting atmosphere that holds the consumers attention and allows them to learn in a less traditional way.