12023-12-08T05:37:01+00:00Molly Zugneraca74c3dcb2307c2baa0411f76b233b3e29cf7d51898GarrettAlpha910image_header2023-12-09T04:37:13+00:00Molly Zugneraca74c3dcb2307c2baa0411f76b233b3e29cf7d5This piece of digital literature is directed at slightly older audiences. An analysis of the grammar and word choice proves it to be most suitable for those in their late teens. Additionally, this piece was created by an online user. The fantasy themes help open up their audience and improve engagement. Following a play through of the game, one can see that their main target is to defeat the “Bad Codes”. These represent threats to password security and an antagonist shown as mythical warriors. The beginning of the game is the hardest and allows the player to develop skill as it continues. While also being a fun interactive game it also integrates facts and examples that further the importance of good password security. As seen in the photo the enemy’s are named as commonly used poor passwords. The destruction of them makes the user aware of their commonality. Additionally, the thought of ‘killing’ them can place the understanding of unreliability in the consumers mind. By seeing how weak and easy to defeat the passwords are it demonstrates the need for more complex passwords that are ‘stronger’.
12023-11-29T16:05:24+00:00Ryan White0d2833a9698a48a980c5a0e063f5886c3ac8359dFantasy in Child Development and EducationMolly Zugner7Molly Zugnerimage_header2023-12-08T05:37:59+00:00Molly Zugneraca74c3dcb2307c2baa0411f76b233b3e29cf7d5
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12023-12-08T16:15:31+00:00Molly Zugneraca74c3dcb2307c2baa0411f76b233b3e29cf7d5Hero: A game about password security (Cont.)7Page 2image_header2023-12-09T05:01:12+00:00Molly Zugneraca74c3dcb2307c2baa0411f76b233b3e29cf7d5