Summarizing Passage 4 from "Playing with Empathy" Group 4
Limited choices in games dealing with serious topics lets the player form a deeper connection with the character. Narrowing options in the game assists the player to place more focus on the character's mental and physical state. The creator gives explicit options for the player to consider different possibilities of what the character could do (Salter 7). In Gone Home, the creator restricts the items in the house that connect to Sam's story while also letting you to explore the house in your own order to figure out what happened to Sam.