The Use of Labyrinth
As Murray discuses anxiety within a game, she states that having a complex game combines small plot points with larger ones while maintaining a clear overarching story. The player sometimes has to go backwards to progress forward and understand the game, which mirrors how trauma requires repeated reflection to overcome (136).
In Gone Home, small details about family members revealed through letters and cassette tapes contribute to finding out what happened to Sam while also giving background context. The player has to go back to rooms they previously explored to understand Sam's experiences, which is the main goal of the game.