Scalar Workbook AIQS 120

Passage 4

4. As I move forward, I feel a sense of powerfulness, of significant action, that is tied to my pleasure in the unfolding story. In an adventure game this pleasure also feels like winning. But in a narrative experience not structured as a win-lose contest the movement forward has the feeling of enacting a meaningful experience both consciously chosen and surprising. However, there is a drawback to the maze orientation: it moves the interactor toward a single solution, toward finding the one way out. (Murray, page 131)

Murray suggests that moving forward in adventure games elicits both feelings of success and agency in the reader. However, he critiques the maze orientation where there is a single solution that detracts from the reader's freedom of choice (131).

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