Isolation

Works Cited

1. Bashford et al. "Isolation : Places and Practices of Exclusion" 2003.

2. “Confinadventure by Artline.” Itch.Io, May 2020, artline.itch.io/confinadventure.

3. Down, Kal. "The Chosen One". itch.io. 2022

4. Murray, Janet. "Hamlet on the Holodeck" 1997.

5. Murray, Janet. "Immersion" 20 April 2020.

6. Nair, Karuna, et al. “Writing New Bodies - Digital-Born Therapy.” Google Sites: Sign-In, Writing New Bodies, 7 July 2021, sites.google.com/ualberta.ca/writingnewbodies/about/digital-born-therapy.

7. Reed, Aaron, et al. “Gone Home? Walkling Simulators and the Importance of Slow Gaming.” Adventure Games: Playing the Outsider, Bloomsbury Academic, New York, 2020, pp. 115–115.

8. Ruberg, Bonnie. "Empathy and Its Alternatives: Deconstructing the Rhetoric of 'Empathy' in Video Games." Communication, Culture and Critique, vol. 13, no. 1, March2020

9. Shinae. “Sensor by Shinae.” Itch.Io, 2022, shinae.itch.io/sensor. 

10. Solnit, Rebecca.
Wanderlust a History of Walking, Granta, London, 2022.\

11. Turkle, Sherry. Alone Together. BASIC BOOKS, 2011.