12023-12-04T19:42:08+00:00Laura Rodriguez Rosales7081e4b417207b80ffb8f1b11d52587a7b2ffd6b18910visual_path2023-12-05T17:41:56+00:00Laura Rodriguez Rosales7081e4b417207b80ffb8f1b11d52587a7b2ffd6bDepression Quest is an interactive story game developed and written by Zoë Quinn and Patrick Lindsey in 2013. It is available on platforms like Linux, Microsoft Windows, and MacOS. The goal of Depression Quest is to demonstrate what depression is genuinely like. It allows players to play as someone who is living with depression and place themselves in their shoes. Players can play through various scenarios that will enable them to see what depression is really like first-hand by going to therapy, handling relationships, and attempting to reach out to loved ones about the struggles that the main character is facing. The work interacts with players by allowing them to navigate through depression and pick the options they see most convenient to the main character. Throughout the game, though, options start being crossed off and becoming limited, and there are fewer and fewer options to look from. The work connects to the theme "Fantasy in Therapy" because "Depression Quest" is an interactive work of fiction created with the goal to serve as a therapeutical outlet by spreading awareness and reaching out to players who are facing depression or struggling with mental health.