Class Scalar Workbook (Section 119)Main MenuIntroduction and table of contentsSyllabus and other informationIn-Class Worksheets and Work-throughsDigital Literature Reading Lista collaboratively made list of works
Group Selfie
12023-10-06T15:09:05+00:00Ryan White0d2833a9698a48a980c5a0e063f5886c3ac8359d1491Ryan White, Raymond Li, Ariel Berk, Nicole Curtisplain2023-10-06T15:09:05+00:00Ryan White0d2833a9698a48a980c5a0e063f5886c3ac8359d
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12023-10-02T15:26:35+00:00Gone Walking?4Ryan White, Ariel Berk, Nicole Curtis, Raymond Liplain2023-10-06T15:13:51+00:00Walking is not just the process of traveling from point A to point B, rather its the reception, response, and evaluation of stimuli and experiences during the walking process which allow us to passively learn about our environment or, in this case, a story.
Gone Home? in particular forces you to walk from place to place. This allows you to soak up surrounding ambient information in a realistic way rather than the information being actively told to you. This makes you feel more immersed and connected to the game and the story.
The gaming culture of speedrunning is over stimulating which can often lead to a stressful environment and loss of detailed and even major information which could be vital to the story.