Scalar Workbook AIQS 120Main MenuIntroduction and table of contentsSyllabus and other informationIn-Class Worksheets and Work-throughsDigital Literature Reading Lista collaboratively made list of worksKristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67c
Group 3 Image
12023-10-11T18:38:35+00:00Sarah Godfreyade7c65472fd2e8af7bc1ebdc3225620b7afc1291501An image of group 3plain2023-10-11T18:38:35+00:00Sarah Godfreyade7c65472fd2e8af7bc1ebdc3225620b7afc129
This page is referenced by:
12023-10-02T19:04:36+00:00Group 36Dhruv and Sarahplain2023-10-11T18:40:09+00:00Each group should discuss the Reed, et al essay. What was the reading experience like? What did you struggle with? What was the notetaking experience like? What interesting or important ideas did you take note of?
When you're ready make a Scalar page (the + button makes a new page), on which your group writes out 4 interesting ideas or insights that the authors make in their essay. Choose ideas that are relevant to an understanding of Gone Home.
Be sure to use your summarizing/paraphrasing rules and citations
It's interesting how gamers invented the term "walking simulators" as a derogatory term, but developers embraced the term and its qualities, such as its potential for storytelling.In Gone Home, the walking simulator aspect allows for a more immersive experience when developing the world of the story, as well as
Walking simulators are similar to other traditional games in many ways, including the presence of violence.