Works Cited
2) Adventure Games: Playing the Outsider by Aaron Reed et. al, published 2020 in New York by Bloomsbury Academic.
3) Empathy and its Alternatives: Deconstructing the Rhetoric of "Empathy" in Video Games by Bonnie Ruberg, published March 3rd, 2020 by Oxford Academic.
4) Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray, published July 17th, 1998 by The Free Press.
5) A Historical Text-Based Game Designed to Develop Critical Thinking Skills by Matthew Barr et. al, published, published 2023 by the International Journal of Game-Based Learning