AIQS Class Workbook: spring 2024Main MenuFirst Landing PageDigital Literature Annotated Reading ListCreated by our classClass Exercises and Discussion Notesa landing pageSyllabus and other course materialsClass Twine Games
Burnout - Twine Game
12024-04-23T18:34:15+00:00Alexander Holden4ad32a01519bfa92c6e4cd6ff946eefb54e5a5751971Alex and Jeremyplain2024-04-23T18:34:15+00:00Alexander Holden4ad32a01519bfa92c6e4cd6ff946eefb54e5a575
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12024-04-23T18:37:50+00:00Burnout5Alex and Jeremyimage_header2024-04-23T18:42:20+00:00
The game Burnout was created by Alex Holden and Jeremy Lee with the aim of illustrating the stress experienced by college students. While homework often springs to mind as a primary source of stress in college, it's just one aspect. Numerous other factors contribute to stress, often overlooked by educators and parents. This game seeks to highlight the daily pressures faced by college students. The interactive nature of the game allows users to experience the highs and lows of student life firsthand, providing a comprehensive understanding of the daily pressures endured by college students. It also shows all the stressful situations that college students have to balance in their lives.