AIQS Workbook Spring 2025Main MenuFirst Landing Page and ContentsClass Exercises and Discussion Notesa landing pageSyllabus and other course materialsScalar Design Session (Olivia Hobbs)
Motions - Register Your Child
12025-03-25T19:08:58+00:00Reefaz M Rahmanf2623ab1b25393b3d57693d2d3ebce56e1226f562441Hazel Smith - Motionsplain2025-03-25T19:08:58+00:00Reefaz M Rahmanf2623ab1b25393b3d57693d2d3ebce56e1226f56
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12025-03-25T19:06:23+00:00Immersion and Simulation Work (Frasca & Motions Group 4)19Reef / Alex / Justinplain2025-03-27T18:44:34+00:00Within "Motions", there is constant debate surrounding the fallout of human trafficking and smuggling.
As shown in the first image, the experience reflected here represents Boal's idea of how a situations with such gravity cannot be solved by a simple online experience or game. According to Boal, "In other words, the ultimate objective of Forum Theater plays is not to produce beautiful or enjoyable performances, but rather to promote critical discussions among the participants." (Frasca, 89) Boal's argument centers around the importance of using digital media to share people's experiences, and the conflict/issue that surround them, to create a discussion. The main goal of works like Motion is not to solve the issues surrounding human trafficking, but to inform, share people's experiences, and encourage conversation around the issue.
Another image from Motion represents another claim that Frasca makes in their argument. According to Frasca "This is why the process [of the forum play] is repeated several times, always offering a new perspective on the subject." (Frasca, 89) Within motion, it is easy for the player to become lost, as the pages are both chaotic and homogenous with each other. This repetition forces the player to acknowledge the claims that Motion is trying to make, by consistently reinforcing them throughout the experience. The chaotic nature of the game also serves to represent the horrors and chaos that one experiences during trafficking.