AIQS Workbook Fall 2026 (2:45 Section)Main MenuLanding Page and Links to ContentsClass Exercises and Discussion Notesa landing pageSyllabus and other course materialsDigital Literature Annotated Reading ListCreated by our class
Gone Home Work Landing Page
12026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67c2711a hub for all our class exercises on Gone Homeimage_header2026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67c
This page has paths:
12026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67cIntegrating Quotations Practice WorksheetLeo Yan3Quotations from Reed, Salter, and Murray, "Gone Home? Walking Simulators and the Importance of Slow Gaming" and from Bonnie Ruberg's "Empathy and its Alternatives"image_header2026-10-08T19:36:19+00:00Leo Yan3bbdea9a79a44c3b7e761e871273416b5ba84d43
12026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67cIntegrating Quotations Practice Worksheet3Quotations from Reed, Salter, and Murray, "Gone Home? Walking Simulators and the Importance of Slow Gaming" and from Bonnie Ruberg's "Empathy and its Alternatives"image_header2026-10-08T19:36:19+00:00Leo Yan3bbdea9a79a44c3b7e761e871273416b5ba84d43
12026-09-01T18:22:35+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67cRuberg, "Empathy and its Alternatives"2pdf of articleplain2026-10-08T18:02:58+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67c
12026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67cChapter 5: Gone Home? Walking Simulators and the Importance of Slow Gaming1Aaron Reed, John Murray, and Anastasia Salter (Adventure Games, Playing the Outsider, 2020)plain2026-09-01T18:22:34+00:00Kristine Kelly704347a0fb0f4b5c42bc63d040b84f065ec3a67c